There are other sources that conflict with the following info given. Tiger: The mysterious Tiger is the strongest fighter, but also knows what he's doing at your city. He is by far the best Creature in the game, so you should pick him… although, you have to unlock him first.
His only weakness is his ability to entertain, which is somewhat below the Wolf's, but really, you won't need it with all his other plusses. EDIT: According to other sources, the tiger is actually just a reskin of the lion.
So again, you must be the judge for yourselves in the end. All creatures want food, rest, and love. They no longer want water, and for that matter they don't require any of it. You can stroke them to give them happiness explained below , and they'll eat and sleep as they want to. However, they won't die or anything if you keep them too busy to ignore their needs.
Once you have your Creature, you'll eventually get a leash. You can attach or detach the leash from your hand by pressing the L key or clicking the symbol in the upper-right corner of the screen. While the leash is attached, you can give orders by left-clicking anything you see. Again, remember that you can give such orders outside the Area of Influence. By hovering your hand over anything, you'll get a little pop-up bubble that informs you of what order you'll potentially give.
For example, hover your hand over a tree, and the words "pick up" will appear. This takes the guesswork out of what you're doing, and in fact makes your life easier as it stops you from giving an order you did not intend to give.
Let's say your Creature is holding a rock, but you don't realize that, and you want him to pick up a villager. Hover the hand over a villager, and you may see "throw," as in "throw your rock at him.
As you give different orders, your creature will figure out how to do certain things, and he will do them on his own. Well, he'll want to, but you can teach him just how often to do something. You'll be able to tell exactly what you're teaching him to do due to a new interface for the "lessons. One example is what you want him to do with other villagers. When the Creature gets hungry, he will instinctively want to chow down on one of your followers.
A bubble will appear over the Creature's head that asks "Should I eat one of our villagers? Slap or stroke him as you see fit. You cannot tell your creature when to use miracles, but he instinctively knows what each miracle does and what to use it for. Give him the lightning miracle, and he'll know to use it when in combat against an enemy platoon, as you can see from this screenshot. One word: messy. You can see everything a creature learned and adjust his priorities by going to the Creature Learning bar F2.
By selecting a lesson listed, you can re-teach him whether to do it or not by issuing slaps or strokes. In this way, you can quickly adjust him to the situation, which may change depending on what map you're on. Speaking of orders, your Creature also can be assigned one of four roles.
This way, you can change his priorities on the fly without wasting time re-teaching him things. This serves as a temporary shift in his thinking to help you deal with emergencies or bizarre circumstances. Once in a role, the Creature will forsake all other activities to do that role until you remove him from it. You can cycle through roles by pressing R. If you have the leash equipped, double-left-clicking an area will plant the leash and anchor the Creature to the area.
Using the anchor in conjunction with a role allows you to tell him do the role in that area. Here's the list of roles, and examples of what I mean…. Cast the miracle so that the tree sets on fire. Now pick up the tree and move over to a opposing town and hold the burning tree over a building. You should see that it starts to get damaged and that villagers have to start rebuilding it again. This is very useful for getting rid of an opponent's Epic Miracles so that they cannot cast them.
It can also cause similar chaos when used to remove Armouries, creature pens and other buildings. Open one of the Land[numer]. BWE files with notepad.
Changes won't take effect until you move to the next land, however. You can also do this and start a new game. This can be a complicated but nifty little trick that not everyone will know. This will not work on pre-saved games. You need to start a new game or mission select to reload the campaign to get the changes you want. Plan ahead. Go to the game directory and find the file GameBalanceArtefact. Back it up in case you mess it up during the edit.
Open the file using Notepad. You will see the values for everything on the tribute menu. Change the value directly to the right of any artefact and you will change its tribute cost in the game. Safe range of values are or there abouts , but be sure that the new sum value is reflected in the total cost at the end of the file.
Save it and you can start buying stuff you only dreamt about before. When the Lion's Head Studio logo apepars, you can grab the jar with your mouse and shake it for beads. Find the game folder and go to DataBalance. Open the file PlacementData. Earthquake Hurricane Siren Volcano. Cow Monkey Lion Tiger Wolf.
Explore Wikis Community Central. Register Don't have an account? Tiger BW2. Edit source History Talk 0. Posing shots of the Tiger The tiger is a creature in Black and White 2, and exclusive to the collectors edition of the game, though does not feature as an available creature at first and must be unlocked through a third party unlocker program.
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